Equites Radar

GME · GameStop Corporation

Specialty RetailUnited StatesAnalyst view: none

$23.63

-1.13% last session

End-of-day data · close of 2026-10-27

Neutral2 bullish · 2 bearish technical signals

Market cap

$12B

Enterprise value

$11B

Trailing P/E

15.7

Forward P/E

12.9

Dividend yield

0.0%

Beta

1.62

Avg volume

9M

Employees

4K

Daily Change %

-1.13%

5 Days Change

-5.87%

10 Days Change

-10.85%

30 Days Change

2.18%

60 Days Change

33.74%

Month to Day Change

-0.87%

Year to Day Change

19.02%

Analyst Outlook

Consensus rating—
Recommendation mean (1–5)—
Covering analysts—
Mean price target—
Low price target—
Upside to mean target—

Analyst estimates change daily — follow the shifts on the Estimate Trends page.

Technical Analysis

RSI (14)42.2
50-day MA$22.56
200-day MA$22.65
Price vs 50-day MA+4.7%
Price vs 200-day MA+4.3%
MACD histogram-0.53
Volume vs 3-month avg0.2×
52w low $17.8752w high $28.02

Signal Summary as of 2026-10-27

  • neutral: RSI (14): RSI is 42 — neutral momentum, neither overbought nor oversold.
  • bullish: Price vs 50-day MA: Trading 4.7% above the 50-day MA ($22.56).
  • bullish: Price vs 200-day MA: Trading 4.3% above the 200-day MA ($22.65).
  • bearish: MA cross: The 50-day MA sits below the 200-day MA (death-cross regime) — the longer-term trend points down.
  • bearish: MACD (12,26,9): MACD histogram is negative (-0.53) — short-term momentum is fading.
  • neutral: 52-week range: Price sits between the 52-week low ($17.87) and high ($28.02).

GME Price Chart

Loading chart for GME…

Fundamentals

Revenue (TTM)$4.0B
EBITDA$1.0B
Free cash flow$0M
Operating cash flow$1.0B
Book value / share$13.68
Net Debt / EBITDA-1.4
WACC13.0%
Revenue growth-19.00%
Earnings growth64.00%

About GameStop Corporation

GameStop Corp., a specialty retailer, provides games, collectibles, and entertainment products through its stores and e-commerce platforms in United States, Australia and Europe. The company sells new and pre-owned gaming platforms; accessories, such as controllers, gaming headsets, and other peripheral devices; new and pre-owned gaming software; and in-game digital currency, digital downloadable content, and full-game downloads. It also sells collectibles comprising apparel, toys, trading cards, gadgets, and other retail products for pop culture and technology enthusiasts. The company operates stores and e-commerce sites under the GameStop, EB Games, and Micromania brands; and pop culture themed stores that sell collectibles, apparel, gadgets, electronics, toys, and other retail products under the Zing Pop Culture brand. The company was formerly known as GSC Holdings Corp. GameStop Corp. was founded in 1996 and is based in Grapevine, Texas.

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Data is sourced from end-of-day snapshots and refreshed daily before the US market open — nothing on this page is real-time. Figures can contain vendor errors. This page is for information only and is not investment advice.